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First of all, these skills that you`ll obtain via leveling subclasses are usable only for the main class. There are lots of options so chosing the right configuration for your class is more complicated and implies a more complex thinking.
Learning Abilities: - Subclass lvl 65: Main class can obtain a passive that increases atk/defensive strength - Subclass lvl 70: Main class can obtain a passive that increases atk/defensive strength - Subclass lvl 75: Main class obtains a skill , choice depends on subclass class-type. - Subclass lvl 80: Main class obtains a transformation, transformation type depends on subclass class-type.
Application/Learning the skills: Each subclass can apply for the skills 4 times, 3 subclasses have a total of 12 skills, after application you will obtain a subclass skill book (untradable), you can then learn the skills on your main class accordingly.
NOTES: 1) "Applying for skills" will determine the skills you get according to class-type (of subclass), "learning skills" will allow you to choose from that list. 2) "Applying for skills" cannot be changed or reverted (note: this means that once you've applied for the skill on subclass that's it... no more changing the class-type... for this particular subclass anyway), "learning skills" can be undone/relearnt (note: you can re-choose the skills, but only within the allowed skills set by your subclass's class-type)
If you have 3 subclasses it means you can apply for skills 12 times, after application, for example if my second subclass is a knight, level to lvl 75 and apply for skill, then I've chosen a knight-type application for skill and obtain a knight-type skill book, using this book you can learn a knight-type subclass skill, if you do not like the skill you've chosen you can unlearn the skill and choose from another skill from the knight-type skill list, but your "second lvl 75 subclass skill" is now set for knight-type skills, even if you remove the subclass you cannot apply for another set of skills (note: so if you removed the knight subclass and get a new subclass to lvl75, you won't be allowed to apply for skill again, although your main class can still learn and relearn the knight-type subclass skills)
Subclasses are divided into 7 groups, the group also determines the type of transformation the main will get.
| Arch Type Specifications
| | | | | Warrior | Duelist, Grand Khavatari, Dreadnought, Fortune Seeker, Maestro, Titan, Soul Breaker, Berserker | | Rogue | Moonlight/Ghost Sentinel, Sagittarius, Wind/Ghost Rider, Adventurer, Arbelestor | | Knight | Phoenix Knight, Hell Knight, Shillean/Eva's Templar | | Summoner | Arcana Lord, Elemental/Spectral Master | | Nuker | Storm Screamer, Mystic Muse, Archmage, Soul Taker | | Healer | Cardinal, Eva/Shillen Saint | | Buffer | Spectral Dancer, Sword Muse, Heirophant, Doom Cryer, Dominator, Inspector | | | | | | | | | | | | | | | | | | | | | | | | | |
Lvl 65, 70: The skills you can learn at these 2 levels are the same, only 4 skills are available, you can choose the same skill at both levels the effects stack, you can even learn the same skill on other subclasses, potentially making a skill learnable for 6 times.
Increase Patk: Tested with lvl 81 character base patk 937 lvl 1 - +22 lvl 2 - +20 lvl 3 - +18 lvl 4 - +15 lvl 5 - +14 lvl 6 - +10
Increase Matk: Tested with lvl 81 character base matk 1708 lvl 1 - +11 lvl 2 - +9 lvl 3 - +9 lvl 4 - +8 lvl 5 - +6 lvl 6 - +5
Increase Pdef: Tested with lvl 81 character base pdef 780 lvl 1 - +9 lvl 2 - +9 lvl 3 - +8 lvl 4 - +9 lvl 5 - +9 lvl 6 - +9
Increase Mdef: Tested with lvl 81 character base mdef 918 lvl 1 - +15 lvl 2 - +15 lvl 3 - +15 lvl 4 - +16 lvl 5 - +18 lvl 6 - +12
Lvl 75: There are many skills available at this level, regardless of whether the skill is a common skill or a class specific one, you can only choose *one* lvl 75 skill, with 3 subclasses you can choose 3 in total.
Common skills: - Increase patk - Increase Pdef - Increase Matk - Increase Mdef - Increase Critical Rate - Increase casting speed
Enchanter: - Counter Celestial: Chance of getting a 10s celestial shield when under attack - Increase MP: Increase max MP - Increase MP regen LVL 80: Divine transformations The transformation type is determined by the subclass. If all 3 subclasses are different class-types you get 3 different types of transformations; but if you have a same-type subclass, you can *level up* the transformation, up to level 3 (because there are 3 max subclasses).
| Subclass Skill Tree | | | | | Choose 1 at L65/70 | | Choose 1 at L75 out of *either* Enhanced Passives or Class Archtype Skills | | | | Common Passives | Enhanced Passives | | Class Archtype Skills | | Passive Skills | Trigger Skills | Shapechange Skills | | | | | | Warrior: Greater CP Boost | Warrior: Resist Debuff | Warrior: Chance Haste | Transform: Divine Warrior | | | Critical Rate | | Rogue: Long Shot | Rogue: Boost Evasion | Rogue: Chance Boost Critical | Transform: Divine Rogue | | P.Atk | P.Atk | | Knight: Greater HP Boost | Knight: Resist Critical Damage | Knight: Counter Boost M.Def/P.Def | Transform: Divine Knight | | P.Def | P.Def | | Summoner: Boost HP/MP | Summoner: Resist Elements | Summoner: Boost Casting Speed / Power | Transform: Divine Summoner | | M.Atk | M.Atk | | | M.Def | M.Def | | Nuker: Boost M.Def | Nuker: Boost Recharge Rate | Nuker: Counter Mana Vampire | Transform: Divine Wizard | | | Casting speed | | Healer: Increase Self Healing | Healer: Resist Divine Elements | Healer: Counter Self Heal | Transform: Divine Healer | Buffer: Greater MP Boost | Buffer: Boost MP Regeneration | Buffer: Counter Invulnerability | Transform: Divine Buffer | | | | | | | | | | | | Additionally all Chance skills occur when the player attacks a target, all Counter skills occur when the player gets attacked by others. In both cases the chance/counter effect creates a buff that appears on the players buff bar. The buff is short lived typically around 10-30 seconds depending on what the skill is. Skill cancellation If a player dislikes the skill chosen, the player can remove the skill for a fee of 10,000,000 You can only redeem a new skill not the new skill book, so if you had a knight-type skill book, after removing a knight skill you can only choose a knight skill after that.
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